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Jan 12, 2008 7:43pm
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These are password codes for my Sonic fangame, Techno the Hedgehog. To enter one of these codes, click the "Password" button on the game's Title Screen, or press F3 at any time during gameplay.
Cheat Codes:
Play as Techno Alpha: PIECEOFJUNK
Infinite Lives: ZESTFORLIFE
Infinite Rings: RINGSGALORE
Turn off all cheats: BACKTONORMAL
Level Skip Codes:
Zone 2, Antarctic Glacier: TOOCOLD
Zone 3, Green Hill: SAMEOLDLEVEL
Zone 4, Sky Attack 1: INTHECLOUDS
Zone 5, Floating Island: SKYHIGH
Zone 6, Mystic Ruins: CREEPY
Zone 7, Sky Attack 2: HEADFORTHESKY
Zone 8, Death Egg: EGGMANSPLACE
Boss Skip Codes:
Skip to Boss 1: EVILEGG
Skip to Boss 2: THEFIRST
Skip to Boss 3: ZAP
Skip to Boss 4: GOOEY
Skip to Boss 5: ALPHARETURNS
Skip to Boss 6: CERTAINDOOM
Skip to Final Boss: NEGATIVITY
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Easter Egg Character Locations
Character: Mega Man X
Location: Antarctic Glacer, Act 1
Difficulty: Easy
1. Play through the level until to get to a steep mountain. Make your way down the mountain, and you will be on an icy cliff. To the right is the long, flat path to the Act Ending. DON'T go on the path. Instead, let yourself fall off the cliff.
2. Press HARD LEFT to get under the cliff overhang. You might want to hoverboard, just to be safe.
3. ?If done correctly, you will land on a small chunk of land, with Mega Man standing before you. Please note, however, that there is no escape from this area unless Techno dies.
Character: Espio the Chameleon
Location: Green Hill, Act 1
Difficulty: Easy
1. Play through the level until you reach a long wooden bridge. From here, you can easily see Espio crouching on a cliff below the bridge.
2. To see Espio up-close, continue right until to are in a cave-like area. Drop down and run left until you reach some spikes.
3. This part is a little tricky. The spikes can hurt you, and there is no ground below, so making a mistake here can be fatal. Hoverboard HARD LEFT, and you should reach Espio. Hoverboard HARD RIGHT again to continue playing the level.
Character: Mecha Sonic
Location: Green Hill, Act 2
Difficulty: Intermediate
1. Play to the end of the level, but DON'T TOUCH THE EGGMAN SIGN. Instead, turn around and run left until you fall off the cliff.
2. Airboard HARD RIGHT. If done correctly, you will land on a cliff with Mecha Sonic. There is no way to continue playing the level unless Techno dies and restarts; however, if you jump from the very edge of Mecha Sonic's cliff and airboard HARD LEFT, you will reach a small tunnel with a 1up capsule.
Character: Mighty the Armadillo
Location: Floating Island, Act 1
Difficulty: Intermediate
1. Play until you get to the very right of the level, but don't go up to the area with the act ending.
2. Find the unfinished bridge with a curved palace ruin next to it. Fall off the bridge, through the curved crevice.
3. Airboard HARD LEFT. You will land on a large platform, where Mighty is running in circles. So THAT'S where he's been all this time!
You can only continue the level if Techno dies.
Character: Charmy Bee
Location: Death Egg, Act 1
Difficulty: Hard
1. Play until you are teleported for the first time.
2. Run across the platform, then fall off the edge and airboard HARD LEFT.
3. You will land on a long platform, where Charmy is happily buzzing around. You can't continue playing the level unless Techno dies, but there are three 1up capsules waiting behind Charmy.
Character: All Main Characters
Location: Death Egg, Act 2
Difficulty: Hard
1. Play until you are teleported for the second time. You will have to jump across several platforms, then bounce on springs to go higher. Bounce on only two springs, then airboard HARD RIGHT until you land on a small platform.
2. Traverse across the floating platforms until you reach another spring. Bounce on it to go higher.
3. You will land on a platform with a big silver button. Touch the button, and it will activate something.
4. Here's the really hard part. Fall off the cliff, and traverse LEFT across the platforms again.
5. When it looks like you can't continue any further, jump. At the very top of your jump, airboard HARD LEFT until you reach one of the spring platforms you were on earlier.
6. Jump LEFT across the floating platforms until you reach a platform with a spring (hey, that wasn't there before!). Bounce on the spring to go to another spring, then another. Everntually you will land on a platform that's close to the ceiling. Run LEFT across the platform until you fall off.
7. You will find yourself back at the level entrance, but now there is a teleport pod before you. Step into the pod to be teleported across the level, to a hidden area above the Act Ending sign. All of the game's main characters stand in this room, but they don't accomplish anything.
8. To leave, run LEFT back into the teleport pod to be teleported back to the beginning, where you can continue the level as you would normally.
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Jul 9, 2009 5:50am
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good job. it looks like you put a lot of effort into it. ill play it when i can.
If you light a man a fire, he will be warm for a night.
If you light a man on fire, he will be warm a lifetime.
why are the people releasing so many games, and turning out craptastic?
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