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AI help
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I have a bunch of AI units that follow a main charecter around, however in doig so they all eventually line up on each other makeing them appear to be olny one object.. which in turn looks bad. I have tried a number of ways to fix this and it won't work. I eaven took the collision code from the fps turorial and eaven that diden't work. would some one please help me. |
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There is an RPG Engine in yoyogames by Yal which has the solution of your problem. It is basically an RPG engine but it has the AI that you want. |
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One way would be to make them be able to collide into each other, like solid objects |
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Philman401
6 posts
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I did on way, when they follow the hero, use the mp_potential_step function:
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