Forums

Pay to Play License (locked)


Subscribe to Pay to Play License 72 posts, 28 voices

Pages: 1 2 3

 

May 16, 2008 9:51pm

Hoytman Hoytman 24 posts

--Sorry for the extra post, it sounds like this topic has been discussed in depth.

Even thought I believe that YoYoGames should remain a free site, I do see the need and for some form of Pay to Play function. I recommend that YoYoGames have a pay to play area, but only for the most worthy game designers and games. Before any designer is allowed to post a Pay to Play game, they must have produced a game that received a very high player or reviewer rating. The right to produce a Pay to Play game should be won through performance.

Also, all Pay to Play games should have a free version or demo.

 

May 17, 2008 1:31am

mrsmes mrsmes 1316 posts

that's entirely why I came up with PNP(Pay N Play) to begin with, now do u people understand.
So as long as it's 3 stars or higher in a rating this may give the need for the adding extra higher amounts you can rate the game and the ratings can get improved as it gets higher so six stars could remain six stars or have a chance to become 12 stars or higher and get more of a place on the top 12 games on the home page or the top 4 on the home page, but this does mean it has to be done through fair rating so that way YoYoGames must also check the IP number through cookies as well as the account for any IP number matches so if they have the same IP number than they can't rate the game higher or lower, for those users in particular which means thusly that there is clearly duplicate accounts being used then their rating amount gets blocked from the others and does not get added on to or subtracted from the current rating.
so if the game has been played 200 times or higher it can get good marks and the Pay N Play put in if the creator wants it, reviews must be atleast 7 good ones and people must understand that the same thing with rating applies for the reviewing also so it checks the IP number and the account and email address before allowing or denying the review or rating to be made.

The unreal is sometimes more real than it seems. I believe the impossible can be done with the right strategy. I know what stress is so never say i don't ok.
I will crush Microsoft forever

 

May 18, 2008 2:49am

game fun game fun 14 posts

yoyo is free, and should remain free.
if you want to get money from your games find another website.

www.randomness.omgforum.net is a good website for slight spam and fun because it does not have strict rules about spamming! go on it and join!!

 

May 18, 2008 3:10pm

miner1666 miner1666 107 posts

"yoyo is free, and should remain free.
if you want to get money from your games find another website."

i agree <---

><><><><><><><><><><><><><
------------------------------
><><><><><><><><><><><><><
-------------------------------
><><><><><><><><><><><><><

 

May 19, 2008 6:56am

RhysAndrews RhysAndrews 91 posts

You want us to pay money to play the games on here?
No. I want my games kept free. It is why I release them here. The idea of YoYo Games is so that anybody can play these games without having to take money out of their wallet. Regardless, YoYo can't take all the profits from a pay to play licence, that's unethical - profit would have to go to the creators too - and that would involve a whole new system involving payments.

-Rhys

Autumnhouse Web Services - www.autumnhouse.com.au

 

May 19, 2008 7:44am

mrsmes mrsmes 1316 posts

ok, who thinks we should start a poll on this and even non members have a choice if they want to use the poll, for voting and each ip address can only vote once otherwise it doesn't count.
no one mentioned Pay N use or Pay N chat which you should be more than happy that won't be implemented ever, so yes it's free but the Pay N Play license only applies 4 V games, so B-e-e-e-e-e happy.

The unreal is sometimes more real than it seems. I believe the impossible can be done with the right strategy. I know what stress is so never say i don't ok.
I will crush Microsoft forever

 

May 21, 2008 3:31pm

Galactic Chimp Galactic ... 59 posts

Quoteok, who thinks we should start a poll on this...
This thread and previous threads on this topic have served as an informal poll, and the reaction has largely been no. I wouldn't anticipate a different result from a formal poll.

As has always been the case, people who wish to have others pay to play their games are free to set up their own sites for just that. In the mean time, I'd rather see YoYo focus its efforts on clearing critical technical hurdles, like the Mac compatible version, and better protection against decompilation of games.

For what it's worth I understand that people want to earn money from the games they make. It's hard work!!! What I haven't heard though is why pay-to-play is better than in-game advertisements. Pure aesthetics?

By the power of my chromosomes!

 

May 23, 2008 12:44am

pilotteaml pilotteaml 846 posts

Quoteand that would involve a whole new system involving payments.

I completely agree with Rhys. Paying cash to play a ton of tutorial rips is a horrible idea.

And, how will you send money the creators if they refuse to tell their location, and how will the cash be mailed to the members in the US, Italy, or even Hong Kong? (Members are in those places.)

 

May 25, 2008 2:41am

mrsmes mrsmes 1316 posts

I vote against that.

The unreal is sometimes more real than it seems. I believe the impossible can be done with the right strategy. I know what stress is so never say i don't ok.
I will crush Microsoft forever

 

May 25, 2008 1:47pm

OmegraKai OmegraKai 1240 posts

I vote against THAT, Mrsems why do you think this is a good idea?
And please Keep it short!



Press it...go on, press it. =P I dare you can't press it.

 

May 25, 2008 1:52pm

OmegraKai OmegraKai 1240 posts

QuoteI vote against that.

Also Mrsems you still haven't answerd Pilotteaml's question. how will it be sent to member's?
And also what if you want your location hidden? what if people could see were you lived!?



Press it...go on, press it. =P I dare you can't press it.

 

May 26, 2008 4:31am

spriter12 spriter12 1091 posts

omegra : shut it he doesn't have to answere if he doesn't want to, and also he's not on alot. and so what if people knew where he lived? his friends and neighbors do! and i also resent the pay and play idea. to be frank its stupid.

 

May 27, 2008 7:16am

mrsmes mrsmes 1316 posts

Ok, that's 1 vote by mrsmes for the Pay n Play idea, and one vote against it from spriter12.

The unreal is sometimes more real than it seems. I believe the impossible can be done with the right strategy. I know what stress is so never say i don't ok.
I will crush Microsoft forever

 

May 27, 2008 2:28pm

NAVgames NAVgames 8 posts

Quoteno one mentioned Pay N use or Pay N chat which you should be more than happy that won't be implemented ever

If this ever happened I think I'd just disconnect from YYG and from reality, which is what you seemed to do when thinking up this Pay and Play idea. I use GM to make free games, most games made by GM are MINIGAMES and will never compare with huge commercial names. (NB: MOST). Most commercial games have teams of hundreds of people working on them. You will find very few people at YYG or the GMC who actually want to sell their games.

<Paste this into your sig if you buy original software and music>

 

May 28, 2008 2:12am

OmegraKai OmegraKai 1240 posts

Quoteomegra : shut it he doesn't have to answere if he doesn't want to, and also he's not on alot. and so what if people knew where he lived? his friends and neighbors do! and i also resent the pay and play idea. to be frank its stupid.

Just wondering Spriter12..And umm what does that have to do with any thing? Next time you tell me to "shut it" Have a reason.



Press it...go on, press it. =P I dare you can't press it.

 

May 28, 2008 8:03am

SoulRed12 SoulRed12 410 posts

I can't see anybody buying a game at yoyogames when there are loads of good free games just a click away, on the same website.

If you go into a store and see two similar products, one costing $10 and the other being free, which one would you take?


(for competition03)
SoulScroll blog

 

May 28, 2008 8:18am

mrsmes mrsmes 1316 posts

@NAVgames: I think I know that I am not stupid, I am not dumb, and second of all there is over 15 thousand members at this site and always constantly increasing, so yes of course we will win and we do have hope and a chance.

The unreal is sometimes more real than it seems. I believe the impossible can be done with the right strategy. I know what stress is so never say i don't ok.
I will crush Microsoft forever

 

May 28, 2008 3:16pm

spriter12_2 spriter12_2 202 posts

QuoteQuoteomegra : shut it he doesn't have to answere if he doesn't want to, and also he's not on alot. and so what if people knew where he lived? his friends and neighbors do! and i also resent the pay and play idea. to be frank its stupid.

Just wondering Spriter12..And umm what does that have to do with any thing? Next time you tell me to "shut it" Have a reason.

yeah sorry bout that im just udes to having people bash mrsmes and i put up the wall a little fast sorry

hey you need a spriter? im your man.....most of the time

 

May 28, 2008 5:50pm

OmegraKai OmegraKai 1240 posts

Thats okay thanks, The only reasons we're (me) doing this is because he talks about the idea of his, and/or other reasons...That's the only reason I'm saying all this.

A lot of people hate this guy, And I think thats why people are mean to him heck I'm mad at him. I quess that's sorta why I said that stuff...And also he keeps tellin' everyone about the idea. For some reason that ticks me off.



Press it...go on, press it. =P I dare you can't press it.

 

May 29, 2008 10:15pm

NT NT 6090 posts

No, I do not see the need to pay for games on YYG.

NTGames

 

May 30, 2008 12:46am

mrsmes mrsmes 1316 posts

ok, but on ur own site related wqith the company than with a YoYoGames player with your choice of logo for the icon, then you can get a few trial and erorr test results for feed back or make a simulator in gmae maker and set the alarm to say 240 and once it goes off it creates a object showing the results in the end of what most of your average members with a choice have choosen and selected depending on what they thought opf the idea which can be simulated either with cases, statements or variable operated statements or cases which affec t the out come and bring bak the results and as to why they picked them out of most of your simulated community this could also be a project on how to simulate a virtual person for your next simulator/game whether or not it is a tycoon style of game, which the tycoon genre would be the most easy and likely to fit it in with, so what do you think, although they would have to think as much like a human and realisticly as possible when giving back results to ensure that if it meets a realistic quotation of a audience in a virtual world that it can also meet the same number for that point of view in the real world, thusly this way we have our marketing campaign all thought out by something realistic and of course very possible outside the game in our world not the game world in which they had thoughts but that way we can see by how much amount of people might likely choose which side of this vote to predict who will win it, but then the final test all comes out to actually having vote and seeing what people have selected so from now on YoYoGames should have a voting poll on somethings like this and only suggestions not involving removing any member in specific, or any members but so we can have more of a say and we all get our turn but we each can only vote with one ip address and account multiple account making to rig this will be avoided by using IP address tracking and email adress matching and age matching and name and description matching and username matching to avoid rigging the vote so that way it is entirely fool proof, and we all get our way eventually but if the majority of the community wants to have Pay N Play and there is a smaller group that doesn't want it then we use Pay N Play but if the majority of the community doesn't want Pay N Play well that is fine you don't get it, but you could make quite a lot of money from using it, if your lucky.

The unreal is sometimes more real than it seems. I believe the impossible can be done with the right strategy. I know what stress is so never say i don't ok.
I will crush Microsoft forever

 

May 30, 2008 2:54am

NT NT 6090 posts

If the creator of a game wants money for it, it's made commercial. Worked before, so no need for Pay N Play. Unless the money goes to YYG. I don't know, I didn't read your post. ^_^

NTGames

 

May 30, 2008 2:04pm

mrsmes mrsmes 1316 posts

the money in some ways is split between YoYoGames and the developer, sort of but the staff get it this way by:
1.Waiting for some one to pay to get their get their limit extended.
2.Waiting for some one to pay to get their get their limit recharged
3..Waiting for some one to pay to get their get account upgraded(may be done before or after getting limit extended or recharged)
Here is how the developer makes money:
1.Some one kindly plays the game for atleast 49 minutes and if they want to play for longer with out the time limit only for that one time they then click the button labeled "PAY TO CONTINUE PLAYING" and once they get off the next time they come back and play that game again the same thing happens except they don't have to play it again.
2.We have adds when people click them in our games we get $2 -$3
How both sides of the community become popular:
1.We raise charity for sick ill people in hospital by allow them to click a button labeled "CLICK HERE TO DONATE TO A SICK ILL PERSON IN HOSPITAL TO HELP THEM PAY FOR THEIR OPERATION"
2.We keep the adds, in the games when they r finished loading and come up for a short 30 second add just before the game actually begins and goes into time limit mode and then once the 49 minutes r up yeah u have 2 pay to continue playing only if u want to continue playing but then u have to wait a while say 5 minutes minimum before playing the one game again and doing that process again.
once the game has been brought and owned by that member/online person they no longer have to deal with having the time limit for that one specific game when they play it, although this can apply to any number of games they own and have brought from the site, that members developed. note: still worried about, the what if it is a bad game factor, are we well that is simple you could probably tell wether it was a good game or not in the first 49 minutes, why because they have u hooked until u don't want to ever stop playing them but if their not so good then u will know sooner or l8r because you will be bored, or either dislike the:
1.Game Play
2.Level Design
3.Story
4.Graphics
5.Sound fx/music
6.Quality
u get the idea.

The unreal is sometimes more real than it seems. I believe the impossible can be done with the right strategy. I know what stress is so never say i don't ok.
I will crush Microsoft forever

 

May 31, 2008 2:56am

gabrielmontague2 gabrielmo... 8 posts

That is a terrible idea.

Vote Barrack Obama!
Play Bubble People, an awesome 3D game!
www.yoyogames.com/games/show/34882

 

May 31, 2008 5:55am

SoulRed12 SoulRed12 410 posts

Who, exactly, is going to engineer all of this?

You're suggesting so many details, but regardless of the idea's merit, have you thought about the practicality? Whether it would actually be worth it to YYG to put forth the time and effort to set it up?


(for competition03)
SoulScroll blog

Next page

Pages: 1 2 3