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2 minutes ago ago
maxie12
1183 posts
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Topic: Game Development Issues /
Coding problem
then with Zombie
{
instance_destroy();
}
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2 minutes ago ago
maxie12
1183 posts
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Topic: Game Development Issues /
Lotto
That and this: Code if image_index == 0 { global.win += 1 } if image_index == 1 { global.win += 2 } if image_index == 2 { global.win += 3 }
shouldn't be in the create event but in a step event or it won't do anything.
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7 minutes ago ago
MoiJe
37 posts
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Topic: Game Development Issues /
Apocalyptical Fight Development Team.
Maybe something so we can make a cut scene at the beggining
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11 minutes ago ago
axeclick
1505 posts
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Topic: General Chat /
Custom sprites for those who need it. :)
Thank you Dixee.
These are fairly old too.. I posted these on the Stick-online forums as well. So, if anyone wants them, PM me first.
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17 minutes ago ago
axeclick
1505 posts
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Topic: General Chat /
Seven New Moderators
Quotenice work banning me trollsplatterer!
*sarcasm
Grow up, fool.
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24 minutes ago ago
IronFrozen
3 posts
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Topic: General Chat /
NEDD help
here are some sprites & stages : http://sdb.drshnaps.com/sheets/Media/OnePiece/LuffyWS.gif
http://sdb.drshnaps.com/images/BGs/RainDinners.png
http://sdb.drshnaps.com/images/BGs/WhiskeyPeak.png
http://sdb.drshnaps.com/images/BGs/DrumIsland.png
http://sdb.drshnaps.com/images/BGs/MarineBase.png
http://sdb.drshnaps.com/sheets/Media/OnePiece/RoronoaZoro.gif
http://sdb.drshnaps.com/sheets/Media/OnePiece/SmokerWS.gif
I need justa a little fight game
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31 minutes ago ago
tu3185
1 post
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Topic: Game Development Issues /
Coding problem
Hey im making a new game and need some help with code. Im kind of a begginer at coding so here is the problem im getting, its about a health variable.
___________________________________________
FATAL ERROR in
action number 2
of Collision Event with object Bullet
for object Zombie:
COMPILATION ERROR in code action
Error in code at line 3:
then instance_destroy(Zombie)
at position 30: Wrong number of arguments to function or script.
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31 minutes ago ago
Vlad
3436 posts
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Topic: General Chat /
I feel poetic today...
Sometimes. I often get annoyed when other people do it, however, because the way most people poeticize (it's a word now >.>) is by adding an excess of description and words, leading to what often becomes clouded, bloody confusing language, as well as language that's strangely...polite. >.< I probably do the same myself, but I've been trying to stay away from it, since it bothers me to see other people do it...I figure I should insure that I don't do it myself. Unfortunately, I doubt I've had much luck with that...really, it's when people discuss matters that are best discussed with simple straightforward language, in excessive poetic glazes and fogs, that I get annoyed. Poetic artistry can be used to illustrate and make your sentences stronger, but using it to cloud ideas too much can be annoying to me. I don't quite understand why you can't talk about whatever it is you mentioned in the first paragraph...but oh well. I think many people seem to like to do this kind of thing now and again. Sometimes being less straightforward than normal can be...a nice break.
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35 minutes ago ago
Professor Kill
71 posts
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Topic: Member Websites /
HEGE UNION RULES!
new guestbox on the games panel! for suggesting only. Don't spam; or you'll be classed as a f****** d*** who f**** in it's pants.
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37 minutes ago ago
Professor Kill
71 posts
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Topic: Member Websites /
Hege union forums
FGS_HURRICANE;
DONT SPAM MY FORUM!
Your accounts hello. the spammer. you've already been banned with the account spammer as well.
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37 minutes ago ago
Whitepath
711 posts
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Topic: Game Development Issues /
Lotto
Well sure, but in game testing everything should has lined up in the past. Your saying that I should change the code to round(random)?
Thanks BTW. Everything that you've helped me with in the past has run smoothly.
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41 minutes ago ago
Vlad
3436 posts
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Topic: General Chat /
Rock Paper Scissors-forum game
You may be gangster, but I've got a shotgun. Guess who wins?
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44 minutes ago ago
Vlad
3436 posts
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Topic: General Chat /
Mac Commercial You'll never See
xD
So true. Being a computer gamer, there's no way I cold get a Mac and survive >.<
To be honest, I hate the newest mac commercials--they're actually attacking PCs instead of showing how macs are better. Mac fail :/
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47 minutes ago ago
Vlad
3436 posts
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Topic: General Chat /
3dpursuit Leaves YYGF
Quotesuch as vlad W00t I got mentioned! :P I hate to see people choose to leave because things look bad. that is the worst time for good members to leave--the worst. Now, when the forums could use a spark of sanity, people gather those sparks up and run away. Why? Because they seem to have gotten tired of things not being the way they once were, the way they want them to be. And what is the best way to make things better? I though it would be obvious. Apparently it isn't. The answer, to those that may read this, is to make things better. [i]"Never doubt that a small group of thoughtful, committed, citizens can change the world. Indeed, it is the only thing that ever has." -Margaret Mead[/i] Well, I'll plead to anyone that is considering leaving to look over this topic, and carefully consider what has been said.
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49 minutes ago ago
Luigiman12
47 posts
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Topic: Game Maker Games /
The Offically Unoffical Smash Bros. Rumble Topic!
Yeah nice stage. anyway, Bartman anyone?
http://img689.imageshack.us/img689/5030/bartproject.png - Bart Simpson
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50 minutes ago ago
steware
2722 posts
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Topic: General Chat /
Mac Commercial You'll never See
Mac: Hey watcha doin PC?
PC: Oh hey, mac I'm just playing this game.
Mac: Which one?
PC: Any.
Mac: Oh.
(silence, then fades)
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54 minutes ago ago
Vlad
3436 posts
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Topic: General Chat /
Community Guidelines-Presentation, Discussion, and Implementation
Thanks for the response. I nearly forgot about that. I think credit should be maybe...an italicized note along the lines of your first point there. I think mentioning individual people doesn't fit in with the "community" guidelines idea, created by the community, for the community. Probably would have to actually spell out the YYGC acronym, as it's not a widely used on. Going off your #1, maybe... [i]The above guidelines were created by the Yoyogames Forums Community, for the community, and are accepted as such. They explain how all members of the YYGF are expected to act and conduct themselves on the forum.[/i] Or something similar.
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55 minutes ago ago
Diask
1454 posts
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Topic: Game Development Issues /
Delete an Instance
Quoteinstance_destroy();Ignorant user is ignorant.
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55 minutes ago ago
Crhonos
21 posts
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Topic: Game Development Issues /
Delete an Instance
Thanks XD
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57 minutes ago ago
maxie12
1183 posts
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Topic: Game Development Issues /
Delete an Instance
instance_destroy();
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58 minutes ago ago
Diask
1454 posts
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Topic: Game Development Issues /
Delete an Instance
O_OCodeinstance_destroy()
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1 hour ago ago
Crhonos
21 posts
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Topic: Game Development Issues /
Delete an Instance
I've looked in the help file, and didnt find it.
How can I delete an instance?
I tried the code: instance_deactivate_object(self) but the sprite of the object is animated and it doens't deactivate.
The problem is, I wanna delete the object because it is just an animation that happens when i use dash(in the game)
Someone knows how to delete it?
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1 hour ago ago
pickledineen
208 posts
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Topic: Suggestion Box /
mobile freindly version
does it look weird on a phone?
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1 hour ago ago
Diask
1454 posts
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Topic: Game Development Issues /
Naming method?
QuoteShouldn't that be:
Code
name=get_string("What's your name?","John Doe")
show_message("Hello "+string(name)+string("! Your resistance is futile! Hahaha!"))
?
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1 hour ago ago
pickledineen
208 posts
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Topic: Game Development Issues /
Naming method?
yeah i agree with maxie12
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